SHARED BY BOTH MODES · 13 SEPTEMBER 2026

How does a chest choose your loot?

Base categories follow Riot’s Hextech table. This is not an exact copy of the live LoL item pool.

Hextech-inspired base category odds
OutcomeBase rate
Skin shard50%
Champion shard → 50 orange essence25%
Emote permanent10%
Ward shard + 150 orange essence11.5%
Icon permanent + 150 orange essence3.5%

Source: Riot Games Hextech Crafting FAQ · Checked 13 September 2026.

Bad luck protection

After two consecutive non-skin chests, the third gives a skin shard. This increases the long-run skin share from the base 50% to about 57.14%. Batches are processed one chest at a time, updating protection after each draw.

Bonus drops

Each opening has an independent 10% chance of a bonus chest and key. It grants one extra opening in clicker mode. Unlimited mode records the bonus; it does not automatically open another chest.

Mythic essence drops in batches of 10, with a guaranteed drop by chest 50. A constant base chance calibrated to the published 3.6% long-run rate is combined with that cap. Riot does not publish its internal protection curve, so this algorithm is our approximation.

Where this simulator differs

Extra experiment: custom skin tiers

The lab below studies custom tiers conditional on receiving a skin. It does not measure primary chest categories or Riot skin rarity.