ABOUT THE PROJECT

A fan project.
An open explanation.

ChestSimulator combines a small collection game with a place to explore probability. It is maintained through the eugastropack-create/chestsim repository.

What we built

The arcade links Baron clicks, experience, keys and crafting into a browser-based collection loop. The probability lab makes the reward model inspectable without spending keys. Our guides explain the actual implementation and its limits, rather than promising official loot predictions.

What belongs to this project

The arcade balance, interface, model explanations and experiment workflow are part of this project. League of Legends characters, artwork and related intellectual property belong to Riot Games. We use Data Dragon version 14.20.1 for the skin catalog, with images also served by the asset providers used in the game. This snapshot is not a complete current live loot catalog.

How corrections work

The public repository is the contact point for bug reports and content corrections. A useful report includes the page, the claim or action in question, the expected result and a source or reproduction. Do not include passwords, private account information or browser save contents in a public issue.

Changes in this release

ChestSimulator.com was created under Riot Games’ “Legal Jibber Jabber” policy using assets owned by Riot Games. Riot Games does not endorse or sponsor this project. Read Riot’s policy.